Kingdom is a territory conquest game played on a 10×10 map. Players build economies, train armies, and cooperate within their kingdom to conquer all 100 tiles. The first kingdom to control every tile wins the prize pool.
| Command | Effect |
|---|---|
Grow Economy | Gain 30 gold |
Train Troop | +3 training score (15 unlocks level-2 troops, 45 unlocks level-3 troops) |
| ⚔ Recruit | Spend gold to hire troops (limited to 20 per player) |
| 🚶 Move | Move to any adjacent tile (8 directions). Joins local kingdom if any. |
| 👑 Declare Kingdom | Claim the neutral tile you stand on. You become its king. |
| ⚔ Set Attack Target (King only) | Designate an adjacent tile for the kingdom to conquer. |
| ⚔ Attack | Contribute your troops to attack the kingdom's current target. |
| Troop | Level | Offense | Defense | HP | Cost |
|---|---|---|---|---|---|
| Pikeman | 1 | 4 | 1 | 10 | 20 gold |
| Swordman | 1 | 2 | 2 | 20 | 30 gold |
| Knight | 2 | 8 | 2 | 20 | 50 gold |
| Paladin | 2 | 4 | 4 | 40 | 60 gold |
| Devil | 3 | 16 | 4 | 30 | 120 gold |
| Angel | 3 | 10 | 10 | 100 | 150 gold |
The first command each period is free. Each subsequent command within the same period costs more.
| Command # | BAN | XNO |
|---|---|---|
| Free | Free | Free |
| #2 | 1 BAN | 0.001 XNO |
| #3 | 5 BAN | 0.005 XNO |
| #4 | 20 BAN | 0.02 XNO |
| #5 | 100 BAN | 0.1 XNO |
Reset cool down period: 200 BAN or 0.2 XNO